Games to Improve Vocabulary

Interactive activities make vocabulary learning fun and engaging. They help students practise and retain new words, build connections between concepts, and improve confidence in using language.


Check out three of our recommended activities.

Games to Improve Vocabulary

Interactive activities make vocabulary learning fun and engaging. They help students practise and retain new words, build connections between concepts, and improve confidence in using language.


Check out three of our recommended activities.

Games to Improve Vocabulary

Interactive activities make vocabulary learning fun and engaging. They help students practise and retain new words, build connections between concepts, and improve confidence in using language.


Check out three of our recommended activities.

For students with lower verbal scores

For students with lower verbal scores

For students with lower verbal scores

Activity!

Activity!

Activity!

Word association game

This fast-paced word game challenges students to think quickly and creatively by linking words within a given theme. By saying related words in succession, students build connections and expand their vocabulary in a fun and engaging way.

How to play

  • Choose a theme (e.g., “sports,” “foods”).

  • Start with a word (e.g., “football”), and have students take turns saying a related word (e.g., “goal,” “team”).

  • Keep the chain going quickly to encourage fast thinking

How this helps

Fosters connections between words, builds recall, and encourages creative thinking.

Suitable for

Suitable for all ages, with themes adjusted for complexity:


  • Primary (7–10): Use simple themes like animals, foods, or colours to match their vocabulary level.

  • Secondary (11–16): Increase complexity by using abstract themes (e.g., emotions, historical events) or subject-specific terms (e.g., scientific vocabulary).

Activity!

Activity!

Activity!

Vocabulary Charades

A lively game where students act out vocabulary words for their peers to guess. This kinaesthetic activity reinforces word meanings through physical representation, making it ideal for learners who thrive on movement and active participation.

How to play

  • Write vocabulary words on slips of paper.

  • A student acts out a word while the class guesses.

  • For example, for the word “jump,” a student might mime jumping.

How this helps

Reinforces word meanings through physical activity and engages kinaesthetic learners.

Suitable for

  • Primary (ages 7-10): Use simple nouns or action verbs.

  • Secondary (ages 11-16): Incorporate abstract concepts or subject-specific terms.

Activity!

Activity!

Activity!

Interactive Word Walls

A dynamic visual display where new vocabulary is showcased for the entire class. Students actively contribute by adding synonyms, antonyms, and sentences, turning the wall into a collaborative learning tool that enhances vocabulary retention and usage.

How to play

  • Create a classroom word wall displaying new vocabulary.

  • Students can add synonyms, antonyms, or sentences using the words.

How this helps

Keeps vocabulary visible, reinforcing recall and understanding.

Suitable for

Suitable for all ages, with vocabulary tailored to subject and skill level.

© Talamo 2025

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© Talamo 2025

Terms & conditions

© Talamo 2025

Terms & conditions